Created for Years 3-4, 5-6
Duration: 2 weeks (4-6 hours)
Write code to help Wombot move, turn and find delicious carrots to eat!
Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns and shapes in the same way computers draw images on the screen.Try it out!
Design and follow simple sequences of instructions to move Flatso the Wom-bot.
Write code to control a turtle and draw fantastic pictures!